From digital product to paper art to animated film — exploring story in all dimensions
Space Environments
look development
2025




Look development for a short set in space.
︎ A world shader creates the star system
︎ Hand-tuned noise shaders for every material
︎ I actually drew the saucer and flag on a Post-It before starting
︎ Lens distortion and halation in the Blender compositor create a pleasing glow
︎ Evee in Blender 4.4 renders a 4k frame in < 1 sec — much faster than Cycles!
︎ A world shader creates the star system
︎ Hand-tuned noise shaders for every material
︎ I actually drew the saucer and flag on a Post-It before starting
︎ Lens distortion and halation in the Blender compositor create a pleasing glow
︎ Evee in Blender 4.4 renders a 4k frame in < 1 sec — much faster than Cycles!
Shader Explorations
technical art
2025




Applying noise to a volume in Blender results in turbulent, abstract images. You can push the node tree to make things look more organic, like blood.
Or what I’ll likely see when macular degeneration eventually claims my vision.
Or what I’ll likely see when macular degeneration eventually claims my vision.
︎ News!
I wrote a script for an 8-minute short. More to come.
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Kuwahara Explorations
look development
2024


I was working on a story about a musical duo island-hopping across a flooded post-apocalyptic world searching for their perfect drummer. When they finally find one, their chemistry together proves as challenging as the quest itself. Equal parts buddy comedy and adventure-odyssey.
These are test shots of the duo's island studio. I applied a Kuwahara filter in Blender's compositor to soften Cycles's digital edge. Day/night lighting variations require separate node trees—a cumbersome workflow with 1-minute+ render times per frame on a 4070 GPU. Kuwahara’s pretty fast though.
These are test shots of the duo's island studio. I applied a Kuwahara filter in Blender's compositor to soften Cycles's digital edge. Day/night lighting variations require separate node trees—a cumbersome workflow with 1-minute+ render times per frame on a 4070 GPU. Kuwahara’s pretty fast though.
︎ Gap Alert!
I disappeared for a few years to make music with modular synths, and recover from career trauma. It’s a real thing!
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